This object represents a unique message identifier.
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#include <Types.h>
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| std::int32_t | messageId { } |
| | Unique message identifier. In specific instances (e.g., message containing a video sent to a big chat), the server might automatically schedule a message instead of sending it immediately. In such cases, this field will be 0 and the relevant message will be unusable until it is actually sent.
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This object represents a unique message identifier.
Definition at line 9696 of file Types.h.
◆ Ptr
◆ messageId
| std::int32_t TgBot::MessageId::messageId { } |
Unique message identifier. In specific instances (e.g., message containing a video sent to a big chat), the server might automatically schedule a message instead of sending it immediately. In such cases, this field will be 0 and the relevant message will be unusable until it is actually sent.
Definition at line 9705 of file Types.h.
The documentation for this struct was generated from the following file: